/**
 *                            License
 * THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS  
 * CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE"). 
 * THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW.  
 * ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR  
 * COPYRIGHT LAW IS PROHIBITED.
 * 
 * BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND  
 * AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE  
 * MAY BE CONSIDERED TO BE A CONTRACT,
 * THE LICENSOR GRANTS YOU THE RIGHTS CONTAINED 
 * HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND CONDITIONS.
 * 
 */
package com.lineage.server.model.item.etcitem.action;

import static com.lineage.server.model.skill.L1SkillId.DECAY_POTION;
import static com.lineage.server.model.skill.L1SkillId.EFFECT_MAGIC_EYE_OF_VALAKAS;

import com.lineage.server.PacketCreate;
import com.lineage.server.model.Instance.L1ItemInstance;
import com.lineage.server.model.Instance.L1PcInstance;
import com.lineage.server.model.item.ItemExecutor;
import com.lineage.server.packetserver.S_ServerMessage;
import com.lineage.server.packetserver.S_SkillSound;

/**
 * Class <code>DragonEyeFire</code> 火龙之魔眼 - 47020.
 * 
 * @author jrwz
 * @version 2012-6-23上午11:02:17
 * @see com.lineage.server.model.item.etcitem.action
 * @since JDK1.7
 */
public final class DragonEyeFire extends ItemExecutor {

    /**
     * 取得实例.
     * 
     * @return 实例
     */
    public static ItemExecutor get() {
        return new DragonEyeFire();
    }

    /** 火龙之魔眼 - 47020. */
    private DragonEyeFire() {
    }

    @Override
    public void execute(final L1PcInstance pc, final L1ItemInstance useItem,
            final int readC1, final int readC2, final int targetId,
            final int targetX, final int targetY) {
        if (pc.hasSkillEffect(DECAY_POTION)) {
            pc.sendPackets(new S_ServerMessage(698)); // 喉咙灼热，无法喝东西。
            return;
        }

        final int skillId = EFFECT_MAGIC_EYE_OF_VALAKAS;

        pc.deleteRepeatedSkills(skillId);

        final int time = 600;
        final int gfxid = 7674;

        if (!pc.hasSkillEffect(skillId)) {
            pc.setSkillEffect(skillId, time * 1000);
            pc.addRegistStun(3); // 昏迷耐性 +3
            pc.addDmgup(2); // 额外攻击点数 +2
            pc.sendPackets(new S_SkillSound(pc.getId(), gfxid));
            pc.broadcastPacket(new S_SkillSound(pc.getId(), gfxid));
        } else {
            PacketCreate.get().sendSinglePackets(pc, "没有任何事情发生");
        }
    }
}
